Hello, I'm Alex Tang (she/her)! 
I'm a queer Vietnamese-American game designer interested in the verbs we ask players to engage with in our games and how we can use these to enrich narrative. As a programmer, I tend to focus on gameplay programming and designing mechanics, but I aim to broaden my scope of expertise into narrative and design.
I'm currently pursuing an Master of Fine Arts in Game Design at the NYU Game Center as a recipient of the Edie & Lew Wasserman Scholarship.
Games I'm Currently Working On:
- Illusory Saga: Glasses of Aveum (MFA Thesis Project)
- A silly little prototype every week as part of Prototype Studio

Games I Wish I Made:
- American Truck Simulator by SCS Software
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DREDGE by Black Salt Games
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Going Under by Aggro Crab
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Persona 5 Royal by ATLUS
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Tender: Creature Comforts by Kenny SunJie En Lee, Gideon Lazarus
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Until Then by Polychroma Games

Games I'm Currently Playing:
- Kingdom Hearts 2 by Square Enix & Disney
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Promise Mascot Agency by Kaizen Game Works
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Backpack Hero by Jaspel
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Demonschool by Necrosoft Games
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