A 3D walking simulator that explores my family's refugee experience and the ways this trauma manifests in the objects we collect.
Inspired by: Gone Home
Story
(Content Warning: Death in the family)
Explore my family's basement and meet some of our ghosts.

Controls
Use WASD to move, Right Click to zoom in.
Click 'E' to interact when prompted.


Contributions
- Designed 3D room levels to direct player toward key narrative elements
- Crafted a fragmented narrative conveyed through item descriptions

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